Here are some screenshots and artworks of our game. These pictures don't represent the final graphics aspect of the game. They were made during our R&D.
Artwork showing the game's universe and the interactive environments:
Artwork showing the game's universe (snow) and the interactive public:
Model sheet of the buggy :
Artwork made by Romain Sureau (Kylotonn) with the buggy in a desert canyon:
Some artworks :
The buggy, modelised and textured, included in the Crytek Engine:
The same buggy in a 3DS render:
3DS render of the textured buggy:
Model sheet and pilot description:
Loading screen of the game (not a definitive version):
In-game test of the interactive element: the wood pile:
In-game test of the interactive element: the billboard:
In-game test of the interactive element: the crumbling:
Graphical R&D for the "European Forest" environment (1):
Graphical R&D for the "European Forest" environment (2):
Graphical R&D for the "Snowy Mountain" environment (1):
Graphical R&D for the "Snowy Mountain" environment (2):
Graphical R&D for the "Desert canyon" environment:
In-game render with cracks and mud on the windshield: